Sound






Diegetic- Sound everyone can hear including the audience and the characters in the shots. Sound whose source is visible on the screen or whose source is implied to be present by the action of the film

  • Voices of characters
  •  Sounds made by objects in the story
  • Music represented as coming from instruments as coming from instruments in the story space (= source music)
  • Diegetic sound is any sound presented as originated from the film.
  • Diegetic sound can be either on screen or off screen depending on whatever its source is within the frame or outside the frame,
  • Another term for normal sound


Non- diegetic- Sound only the audience can hear. Sound whose source is neither visible on the screen nor has been implied to be present in the action:

  • narrators commentary
  • Sound effects which is added for the dramatic effect
  • Mood sound
  • non-diegetic sound is represented as coming from the a source outside story space.
Title Music- Theme tunes (connote genre/represent TV drama).

Synchronous Sound- Synchronous sounds are those sounds which are synchronized or matched with what is viewed. For example: if the film portrays a character playing the piano.

The score/incidental music
Orchestral music used to connote tone/atmosphere.

Sound Motifs
sounds motifs are used to show a certain character is about to appear to show something good/bad  is about to happen.

Sound effects - Used to connote the atmosphere. 

Voice overs- Used to give the audience an insight into the thoughts of the character creating bond between character and the audience. Can set the scene or progress the audience.

Dialogue - Characters speaking (this progresses the narrative and reveals he characters personality/views to the audience.

Ambient sound- natural background sound (everything you would hear in the scene) used to create realism.

Sound bridge- sounds runs between shots, linking them together and helping the narrative flow linking scenes to ensure tension is maintained.


Diegetic sound (sound you/the characters would hear on screen)
Dialogue
Ambient sounds
Non-diegetic sound (sound only the audience can hear)
Non-diegetic music

Voice over

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